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Data |
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65318 | DEFB 32 | Animatory state (32: gangster) | |||||
65319 | DEFB 20,13 | Location (top floor of the apartment building next to no. 74, right-hand side) | |||||
65321 | DEFB 1 | z-coordinate (indoors) | |||||
65322 | DEFW 64790 | Command list: Keep guard on the catwalk | |||||
The next set of parameters belongs to the character who owns character buffer 219 when 40<=X<=88.
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65324 | DEFB 112 | Animatory state (112: man in a baseball cap) | |||||
65325 | DEFB 72,19 | Location (third floor of the hotel, left-hand side) | |||||
65327 | DEFB 1 | z-coordinate (indoors) | |||||
65328 | DEFW 64991 | Command list: Hotel walkabout | |||||
The next set of parameters belongs to the character who owns character buffer 219 when 96<=X<=144.
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65330 | DEFB 16 | Animatory state (16: policeman) | |||||
65331 | DEFB 135,19 | Location (third floor of the police station, left-hand side) | |||||
65333 | DEFB 1 | z-coordinate (indoors) | |||||
65334 | DEFW 64764 | Command list: Jail cell duty | |||||
The next set of parameters belongs to the character who owns character buffer 219 when 152<=X<=200.
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65336 | DEFB 88 | Animatory state (88: lady with big hair) | |||||
65337 | DEFB 187,19 | Location (third floor of the apartment building next to no. 19, left-hand side) | |||||
65339 | DEFB 1 | z-coordinate (indoors) | |||||
65340 | DEFW 65174 | Command list: Walk up and down for ever | |||||
The next set of parameters belongs to the character who owns character buffer 219 when X>=208.
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65342 | DEFB 80 | Animatory state (80: lady in a hat) | |||||
65343 | DEFB 248,19 | Location (third floor of no. 15) | |||||
65345 | DEFB 1 | z-coordinate (indoors) | |||||
65346 | DEFW 65002 | Command list: No. 15 walkabout |
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