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Data |
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Used by the routine at 59148. Each byte here corresponds to a segment of the play area that is eight tiles wide and six tiles high.
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47104 | DEFB 0,0,0 | 0<=x<24: apartment building next to no. 74 | |||||
47107 | DEFB 0 | 24<=x<32 | |||||
47108 | DEFB 0,0,0 | 32<=x<56: no. 74 | |||||
47111 | DEFB 1,3,4,5,6,8 | 56<=x<104: hotel (roof) | |||||
47117 | DEFB 0,0 | 104<=x<120: no. 31 | |||||
47119 | DEFB 0 | 120<=x<128 | |||||
47120 | DEFB 0,0,0 | 128<=x<152: police station | |||||
47123 | DEFB 0 | 152<=x<160: no. 27 | |||||
47124 | DEFB 0,0 | 160<=x<176 | |||||
47126 | DEFB 0,0,0,0 | 176<=x<208: apartment building next to no. 19 | |||||
47130 | DEFB 0,0 | 208<=x<224: no. 19 | |||||
47132 | DEFB 0,0 | 224<=x<240: no. 17 | |||||
47134 | DEFB 0,0 | 240<=x<256: no. 15 |
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