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Data |
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Used by the routine at 59148. Each byte here corresponds to a segment of the play area that is eight tiles wide and six tiles high.
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47136 | DEFB 0,0,0 | 0<=x<24: apartment building next to no. 74 | |||||
47139 | DEFB 0 | 24<=x<32 | |||||
47140 | DEFB 0,0,0 | 32<=x<56: no. 74 | |||||
47143 | DEFB 0,0,0,1,0,0 | 56<=x<104: hotel (roof) | |||||
47149 | DEFB 0,0 | 104<=x<120: no. 31 | |||||
47151 | DEFB 0 | 120<=x<128 | |||||
47152 | DEFB 0,0,0 | 128<=x<152: police station | |||||
47155 | DEFB 0 | 152<=x<160: no. 27 | |||||
47156 | DEFB 0,0 | 160<=x<176 | |||||
47158 | DEFB 0,0,0,0 | 176<=x<208: apartment building next to no. 19 | |||||
47162 | DEFB 0,0 | 208<=x<224: no. 19 | |||||
47164 | DEFB 0,0 | 224<=x<240: no. 17 | |||||
47166 | DEFB 0,0 | 240<=x<256: no. 15 |
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