![]() |
Routines |
Prev: 30017 | Up: Map |
|
|||||||||
30043 | LD A,(HL) | Pick up the first byte of the entry | |||||||
30044 | INC A | Have we reached the end of the table? | |||||||
30045 | RET Z | Return with the zero flag set if so | |||||||
30046 | RES 0,(HL) | Reset bit 0 of the first byte of the entry, thus activating it | |||||||
30048 | ADD A,A | Should this entry be active at the start of the game? | |||||||
30049 | RET NC | Return if so | |||||||
30050 | INC (HL) | Otherwise set bit 0 of the first byte of the entry, thus deactivating it | |||||||
This entry point is used by the routine at 29952.
|
|||||||||
30051 | RET |
Prev: 30017 | Up: Map |