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Data |
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The first set of parameters is used in demo mode.
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58656 | DEFB 62 | Animatory state (62: banknote) | |||||
58657 | DEFB 0,34 | Location (sidewalk at the far left of town) | |||||
58659 | DEFB 4 | z-coordinate (outside) | |||||
58660 | DEFW 64888 | Command list: Control a banknote (unless Sam's got the hook) | |||||
The next set of parameters is used in game mode 1.
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58662 | DEFB 62 | Animatory state (62: banknote) | |||||
58663 | DEFB 0,34 | Location (sidewalk at the far left of town) | |||||
58665 | DEFB 4 | z-coordinate (outside) | |||||
58666 | DEFW 64888 | Command list: Control a banknote (unless Sam's got the hook) | |||||
The next set of parameters is used in game mode 2.
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58668 | DEFB 62 | Animatory state (62: banknote) | |||||
58669 | DEFB 0,34 | Location (sidewalk at the far left of town) | |||||
58671 | DEFB 4 | z-coordinate (outside) | |||||
58672 | DEFW 64888 | Command list: Control a banknote (unless Sam's got the hook) | |||||
The next set of parameters is used in game mode 3.
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58674 | DEFB 62 | Animatory state (62: banknote) | |||||
58675 | DEFB 0,34 | Location (sidewalk at the far left of town) | |||||
58677 | DEFB 4 | z-coordinate (outside) | |||||
58678 | DEFW 64888 | Command list: Control a banknote (unless Sam's got the hook) | |||||
The next set of parameters is used in game mode 4.
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58680 | DEFB 62 | Animatory state (62: banknote) | |||||
58681 | DEFB 0,34 | Location (sidewalk at the far left of town) | |||||
58683 | DEFB 4 | z-coordinate (outside) | |||||
58684 | DEFW 64888 | Command list: Control a banknote (unless Sam's got the hook) |
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