Data
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57168
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57336
57214: Sprite tile references (tile 8, animatory states 0-119) and graphic data (UDG byte 5/8)
Used by the routines at
25618
,
59635
and
63838
.
57214
DEFB 1,18,6
Graphic data for sprite tiles 126-128 (used for Sam's disguises)
57217
DEFB 21,9,21,9,21,19,253
Sprite tile references for animatory states 0-7
57224
DEFB 96
Graphic data for sprite tile 136 (used for Sam's disguises)
57225
DEFB 240,243
Sprite tile references for animatory states 8-10
57227
DEFB 0
Sprite tile reference for unused animatory state 11
57228
DEFB 0,4,96
Graphic data for sprite tiles 140-142 (used for Sam's disguises)
57231
DEFB 239
Sprite tile reference for animatory state 15
57232
DEFB 17
Graphic data for sprite tile 144 (used for Sam's disguises)
57233
DEFB 71,64,71,64
Sprite tile references for animatory states 16-20
57237
DEFB 0,0
Graphic data for sprite tiles 149-150 (used for Sam's disguises)
57239
DEFB 253
Sprite tile reference for animatory state 23
57240
DEFB 1
Graphic data for sprite tile 152 (used for Sam's disguises)
57241
DEFB 71,64,71
Sprite tile references for animatory states 24-27
57244
DEFB 64
Sprite tile reference for unused animatory state 28
57245
DEFB 70,70
Graphic data for sprite tiles 157-158 (used for Sam's disguises)
57247
DEFB 244
Sprite tile reference for animatory state 31
57248
DEFB 0
Graphic data for sprite tile 160 (used for Sam's disguises)
57249
DEFB 119,113,121,113
Sprite tile references for animatory states 32-36
57253
DEFB 144,194
Graphic data for sprite tiles 165-166 (used for Sam's disguises)
57255
DEFB 253
Sprite tile reference for animatory state 39
57256
DEFB 0
Graphic data for sprite tile 168 (used for Sam's disguises)
57257
DEFB 119,113,121,113
Sprite tile references for animatory states 40-44
57261
DEFB 4,96,28,70
Graphic data for sprite tiles 173-176 (used for Sam's disguises)
57265
DEFB 37,30,37,131
Sprite tile references for animatory states 48-52
57269
DEFB 52
Graphic data for sprite tile 181 (used by Sam when he's rolling or somersaulting)
57270
DEFB 0,253
Sprite tile references for animatory states 54-55
57272
DEFB 4
Graphic data for sprite tile 184 (used for Sam's disguises)
57273
DEFB 53,45,57,134
Sprite tile references for animatory states 56-60
57277
DEFB 242
Graphic data for sprite tile 189 (used by Sam when he's rolling or somersaulting)
57278
DEFB 0,253
Sprite tile references for animatory states 62-63
57280
DEFB 96
Graphic data for sprite tile 192 (used for Sam's disguises)
57281
DEFB 102,97,106,97
Sprite tile references for unused animatory states 64-68
57285
DEFB 2
Graphic data for sprite tile 197 (used by Sam when he's rolling or somersaulting)
57286
DEFB 0
Sprite tile reference for animatory state 70
57287
DEFB 253
Sprite tile reference for unused animatory state 71
57288
DEFB 72
Graphic data for sprite tile 200 (used for Sam's disguises)
57289
DEFB 85,79,88,79
Sprite tile references for animatory states 72-76
57293
DEFB 66
Graphic data for sprite tile 205 (used by Sam when he's rolling or somersaulting)
57294
DEFB 0
Sprite tile reference for unused animatory state 78
57295
DEFB 253
Sprite tile reference for animatory state 79
57296
DEFB 128
Graphic data for sprite tile 208 (used for Sam's disguises)
57297
DEFB 159,153,159,153
Sprite tile references for animatory states 80-84
57301
DEFB 9,231
Graphic data for sprite tiles 213-214 (used for Sam's disguises)
57303
DEFB 253
Sprite tile reference for animatory state 87
57304
DEFB 130
Graphic data for sprite tile 216 (used for Sam's disguises)
57305
DEFB 159,153,159,153
Sprite tile references for animatory states 88-92
57309
DEFB 6,96
Graphic data for sprite tiles 221-222 (used for Sam's disguises)
57311
DEFB 253
Sprite tile reference for animatory state 95
57312
DEFB 64
Graphic data for sprite tile 224 (used for Sam's disguises)
57313
DEFB 144,142,146,142
Sprite tile references for animatory states 96-100
57317
DEFB 158,112
Graphic data for sprite tiles 229-230 (used for Sam's disguises)
57319
DEFB 253
Sprite tile reference for animatory state 103
57320
DEFB 4
Graphic data for sprite tile 232 (used for Sam's disguises)
57321
DEFB 180,174,182,174
Sprite tile references for animatory states 104-108
57325
DEFB 36,102
Graphic data for sprite tiles 237-238 (used for Sam's disguises)
57327
DEFB 253
Sprite tile reference for animatory state 111
57328
DEFB 136
Graphic data for sprite tile 240 (used for Sam's disguises)
57329
DEFB 201,195,203,195,206,0,253
Sprite tile references for animatory states 112-119
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57168
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57336