20121119
- Added a trivia entry: Lana's legs
- In the entry at 48896, added images of the play area segments that use each Z' value
20120411
- Ported the disassembly to SkoolKit 3
20120117
- Documented bugs:
- Added trivia entries:
- Added POKEs:
- Added comments and images to the location descriptor entries to indicate which locations the descriptors correspond to (e.g. see 49792)
- Added comments and images to the entries at 32768 and 38912 describing play area tiles that are unused
- Added comments to the blocks of window flags to indicate which windows the flags correspond to (e.g. see 48192)
- Added comments to the blocks of play area tile attribute address LSBs to indicate which buildings the LSBs correspond to (e.g. see 48160)
- Added comments to the blocks of Z values to indicate which buildings the values correspond to (e.g. see 48128)
20111017
Included in SkoolKit 2.2.5.
- Added the Play area objects page
- Added 'Initial animatory states and locations' pages for game modes 0, 2, 3 and 4
- Documented bugs:
- Added trivia entries:
- Added POKEs:
- Added an explanation and bugfix POKEs to the No. 19 lockout bug
- Added POKEs to the Skinny Man trivia entry to bring the character into the game
20110810
Included in SkoolKit 2.2.4.
- Added the Walkthrough page
- Documented bugs:
- Added trivia entries:
- Added POKEs:
20110715
Included in SkoolKit 2.2.3. The disassembly is now 'complete'.
20110416
Included in SkoolKit 2.1.1.
- Added the Command lists page
- Added trivia entries:
- Documented bugs:
20110403
Included in SkoolKit 2.1.
- Various minor updates and corrections to code comments
20110309
Included in SkoolKit 2.0.6.
- Documented bugs:
- Added trivia entries:
- Every routine now has a title stating its main purpose
- Every data block now has a title describing its contents
- Every game status buffer entry now has a title explaining what it's used for
20110209
Included in SkoolKit 2.0.5.
- Added the Other graphics page
- Fixed the drawing of window decorations (blinds etc.) in the play area images
20101216
Included in SkoolKit 2.0.4.
- Added comments to many routines, data blocks and game status buffer entries
- Documented character buffer bytes 3, 10, 11, 22, and 25-28
- Added items to the glossary
20101208
Included in SkoolKit 2.0.3.
20101201
Included in SkoolKit 2.0.2.
20101128
Included in SkoolKit 2.0.1.
20101111
Included in SkoolKit 1.4.
20100723
Included in SkoolKit 1.3.
- Updated the descriptions of banknote animatory states 62/190 and 70/198
20100225
Included in SkoolKit 1.1.
20100212
The incomplete Contact Sam Cruise disassembly appears as a sample control file in SkoolKit 1.0.7.