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Routines |
Prev: 25539 | Up: Map | Next: 25618 |
Used by the routine at 25618 to prepare sprite tiles 239-247, which are used by animatory states 9, 10, 15 and 31 (corresponding to the sprites of Sam rolling and somersaulting).
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25600 | LD H,199 | This is the base page of the graphic data for the source tile | ||||||
This entry point is used by the routine at 25618 with H=215.
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25602 | LD D,199 | This is the base page of the graphic data for the target tile | ||||||
25604 | LD B,16 | Copy the source sprite tile over the target sprite tile (8 bytes of graphic data interleaved with 8 bytes of mask data) | ||||||
25606 | LD A,(HL) | |||||||
25607 | LD (DE),A | |||||||
25608 | INC H | |||||||
25609 | INC D | |||||||
25610 | DJNZ 25606 | |||||||
25612 | INC L | Move to the next source sprite tile reference | ||||||
25613 | INC E | Move to the next target sprite tile reference | ||||||
25614 | DEC C | Have all the sprite tiles been copied yet? | ||||||
25615 | JR NZ,25600 | Jump back if not | ||||||
25617 | RET |
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