Contact Sam Cruise Data
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52736: Sprite tile graphic data (mask byte 4/8)
Used by the routine at 59635.
52736 DEFB 0,255,255,126,255,254,130,95,254,128,191,255,169,127,255,255
52752 DEFB 247,239,232,37,232,11,233,75,250,111,125,254,139,127,74,222
52768 DEFB 247,223,234,183,232,175,217,119,254,247,253,97,250,79,255,82
52784 DEFB 239,127,214,23,164,247,233,95,165,247,164,151,251,247,233,255
52800 DEFB 254,125,191,127,175,247,223,239,186,247,239,247,223,253,130,82
52816 DEFB 239,223,232,47,245,47,181,245,47,253,239,141,240,223,254,197
52832 DEFB 254,130,85,236,87,232,47,234,87,232,47,235,95,251,253,146
52848 DEFB 246,210,191,223,233,47,109,47,109,47,111,246,251,251,255,254
52864 DEFB 255,251,251,74,246,9,67,235,130,211,253,250,223,175,126,247
52880 DEFB 239,247,239,250,98,254,164,191,251,161,166,47,234,75,186,23
52896 DEFB 250,244,124,254,247,223,234,234,255,244,255,253,95,251,215,255
52912 DEFB 255,213,247,189,119,189,119,254,161,253,253,223,223,253,187,252
52928 DEFB 245,233,251,254,203,191,94,151,223,239,223,239,252,189,255,255
52944 DEFB 250,254,255,255,175,247,255,255,159,255,247,249,255,127,159,247
52960 DEFB 254,127,233,250,151,65,59,165,75,203,0,146,75,151
The following bytes (corresponding to sprite tiles 238-247) are used for Sam's sprite when he's rolling or somersaulting (see 25618).
52974 DEFB 0,0,0,0,0,0,0,0,0,0
The following bytes (corresponding to sprite tiles 248-255) are used by the sprites of characters when they are lying down (see 63784).
52984 DEFB 0,0,0,0,0,0,0,0
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