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Data |
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See the character buffer documentation for details of how the first 32 bytes of the buffer are used. This character's personal timetable follows at 48165.
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48128 | DEFS 32 | |
48160 | DEFB 200 | Initial animatory state: 200 (see 62910) |
48161 | DEFB 166,17 | Initial location (see 62910) |
48163 | DEFB 0 | Initial flags for byte 29 (see 62910) |
48164 | DEFB 38 | Random location table identifier (see 25815) |
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