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Routines |
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H | 200 (MR WACKER) |
62032 | LD A,(32767) | A=leftmost column of play area on screen |
62035 | CP 48 | 48: Is the stage off-screen to the right? |
62037 | RET C | Return if so |
62038 | CP 88 | 88: Is the stage off-screen to the left? |
62040 | RET NC | Return if so |
62041 | CALL 25233 | A=random number |
62044 | LD DE,32652 | Point DE at the first byte of message 10, which will be the verb |
62047 | LD L,A | Save the random number in L briefly |
62048 | AND 7 | Store the verb message number (144, 145, 146, 147, 148, 149, 150 or 151) at 32652 |
62050 | ADD A,144 | |
62052 | LD (DE),A | |
62053 | LD A,L | Restore the random number to A |
62054 | RRCA | Set A to another random number from 0 to 7 |
62055 | RRCA | |
62056 | RRCA | |
62057 | AND 7 | |
62059 | LD E,142 | Point DE at the first byte of message 11, which will be the noun |
62061 | ADD A,152 | Store the noun message number (152, 153, 154, 155, 156, 157, 158 or 159) at 32654 |
62063 | LD (DE),A | |
62064 | LD E,96 | Message 96: YOU'RE ALL IN DETENTION... |
62066 | LD BC,27144 | Redirect control to the routine at 27144 (make character speak) and then return to 62072 (below) |
62069 | CALL 25503 | |
62072 | EX DE,HL | |
62073 | LD HL,32640 | Reset bits 6 and 7 at 32640 (ERIC no longer has to be sitting down in the assembly hall) |
62076 | RES 7,(HL) | |
62078 | RES 6,(HL) | |
62080 | NOP | |
62081 | NOP | |
62082 | NOP | |
62083 | NOP | |
62084 | LD L,228 | Set the MSB of the lesson time counter at 32740 to 1 so that the bell will ring soon |
62086 | LD (HL),1 | |
62088 | EX DE,HL | Restore MR WACKER's character number (200) to H |
62089 | JP 25484 | Move to the next instruction in the command list |
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