Skool Daze Data
Page Byte Address Description
91 0 23296 Message graphic buffer
104 0 26624 ASCII codes and routine addresses for the keypress offset table
104 31 26655 Input device indicator
104 32 26656 Keypress offset table
104 128 26752 ASCII codes and routine addresses for the keypress offset table
104 140 26764 Keypress vector table for keyboard input
104 150 26774 Keypress vector table for Int2 input
105 202 27082 Four skool locations
117 163 30115 Lines bubble edge graphics
119 144 30608 Skool region data table for the top floor
119 156 30620 Skool region data table for the middle floor
119 166 30630 Skool region data table for the bottom floor
122 24 31256 Data table for MR WACKER's questions and answers
122 26 31258 Data table for MR ROCKITT's questions and answers
122 34 31266 Data table for MR WITHIT's questions and answers
122 42 31274 Data table for MR CREAK's questions and answers
126 7 32263 Note duration and pitch data for tunes
126 97 32353 Theme tune data
126 178 32434 Data for the first part of the 'Got all shields/opened safe' tune
126 190 32446 Data for the second part of the 'Got all shields/opened safe' tune
128 0 32768 Skool graphic data for columns 0-31 (tiles 0-255)
136 0 34816 Skool graphic data for columns 32-63 (tiles 0-255)
144 0 36864 Skool graphic data for columns 64-95 (tiles 0-255)
152 0 38912 Skool UDG references (LSBs) for row 0
152 96 39008 Character buffer for little boy no. 1 (152)
152 128 39040 Skool attribute data for row 0
152 224 39136 Personal timetable for little boy no. 1 (152)
153 0 39168 Skool UDG references (LSBs) for row 1
153 96 39264 Character buffer for little boy no. 2 (153)
153 128 39296 Skool attribute data for row 1
153 224 39392 Personal timetable for little boy no. 2 (153)
154 0 39424 Skool UDG references (LSBs) for row 2
154 96 39520 Character buffer for little boy no. 3 (154)
154 128 39552 Skool attribute data for row 2
154 224 39648 Personal timetable for little boy no. 3 (154)
155 0 39680 Skool UDG references (LSBs) for row 3
155 96 39776 Character buffer for little boy no. 4 (155)
155 128 39808 Skool attribute data for row 3
155 224 39904 Personal timetable for little boy no. 4 (155)
156 0 39936 Skool UDG references (LSBs) for row 4
156 96 40032 Character buffer for little boy no. 5 (156)
156 128 40064 Skool attribute data for row 4
156 224 40160 Personal timetable for little boy no. 5 (156)
157 0 40192 Skool UDG references (LSBs) for row 5
157 96 40288 Character buffer for little boy no. 6 (157)
157 128 40320 Skool attribute data for row 5
157 224 40416 Personal timetable for little boy no. 6 (157)
158 0 40448 Skool UDG references (LSBs) for row 6
158 96 40544 Character buffer for little boy no. 7 (158)
158 128 40576 Skool attribute data for row 6
158 224 40672 Personal timetable for little boy no. 7 (158)
159 0 40704 Skool UDG references (LSBs) for row 7
159 96 40800 Character buffer for little boy no. 8 (159)
159 128 40832 Skool attribute data for row 7
159 224 40928 Personal timetable for little boy no. 8 (159)
160 0 40960 Skool UDG references (LSBs) for row 8
160 96 41056 Character buffer for little boy no. 9 (160)
160 128 41088 Skool attribute data for row 8
160 224 41184 Personal timetable for little boy no. 9 (160)
161 0 41216 Skool UDG references (LSBs) for row 9
161 96 41312 Character buffer for little boy no. 10 (161)
161 128 41344 Skool attribute data for row 9
161 224 41440 Personal timetable for little boy no. 10 (161)
162 0 41472 Skool UDG references (LSBs) for row 10
162 96 41568 Character buffer for little boy no. 11 (162)
162 128 41600 Skool attribute data for row 10
162 224 41696 Personal timetable for little boy no. 11 (162)
163 0 41728 Skool UDG references (LSBs) for row 11
163 96 41824 Character buffer for MR WACKER (163)
163 128 41856 Skool attribute data for row 11
163 224 41952 Personal timetable for MR WACKER (163)
164 0 41984 Skool UDG references (LSBs) for row 12
164 96 42080 Character buffer for MR ROCKITT (164)
164 128 42112 Skool attribute data for row 12
164 224 42208 Personal timetable for MR ROCKITT (164)
165 0 42240 Skool UDG references (LSBs) for row 13
165 96 42336 Character buffer for MR WITHIT (165)
165 128 42368 Skool attribute data for row 13
165 224 42464 Personal timetable for MR WITHIT (165)
166 0 42496 Skool UDG references (LSBs) for row 14
166 96 42592 Character buffer for MR CREAK (166)
166 128 42624 Skool attribute data for row 14
166 224 42720 Personal timetable for MR CREAK (166)
167 0 42752 Skool UDG references (LSBs) for row 15
167 96 42848 Character buffer for BOY WANDER (167)
167 128 42880 Skool attribute data for row 15
167 224 42976 Personal timetable for BOY WANDER (167)
168 0 43008 Skool UDG references (LSBs) for row 16
168 96 43104 Character buffer for ANGELFACE (168)
168 128 43136 Skool attribute data for row 16
168 224 43232 Personal timetable for ANGELFACE (168)
169 0 43264 Skool UDG references (LSBs) for row 17
169 96 43360 Character buffer for EINSTEIN (169)
169 128 43392 Skool attribute data for row 17
169 224 43488 Personal timetable for EINSTEIN (169)
170 0 43520 Skool UDG references (LSBs) for row 18
170 96 43616 Character buffer for BOY WANDER's pellet (170)
170 128 43648 Skool attribute data for row 18
170 224 43744 Personal timetable for BOY WANDER's pellet (170)
171 0 43776 Skool UDG references (LSBs) for row 19
171 96 43872 Character buffer for ERIC's pellet (171)
171 128 43904 Skool attribute data for row 19
171 224 44000 Personal timetable for ERIC's pellet (171)
172 0 44032 Skool UDG references (LSBs) for row 20
172 96 44128 Character buffer for ERIC (172)
172 128 44160 Skool attribute data for row 20
172 224 44256 Lesson descriptors
173 0 44288 UDG references for animatory states 0-103 at row 0, column 0
173 127 44415 UDG references for animatory states 127-231 at row 0, column 0
173 255 44543 UDG reference for animatory state 255 at row 0, column 0
174 0 44544 UDG references for animatory states 0-103 at row 1, column 0
174 127 44671 UDG references for animatory states 127-231 at row 1, column 0
174 255 44799 UDG reference for animatory state 255 at row 1, column 0
175 0 44800 UDG references for animatory states 0-103 at row 2, column 0
175 127 44927 UDG references for animatory states 127-231 at row 2, column 0
175 255 45055 UDG reference for animatory state 255 at row 2, column 0
176 0 45056 UDG references for animatory states 0-103 at row 3, column 0
176 127 45183 UDG references for animatory states 127-231 at row 3, column 0
176 255 45311 UDG reference for animatory state 255 at row 3, column 0
177 0 45312 UDG references for animatory states 0-103 at row 0, column 1
177 127 45439 UDG references for animatory states 127-231 at row 0, column 1
177 255 45567 UDG reference for animatory state 255 at row 0, column 1
178 0 45568 UDG references for animatory states 0-103 at row 1, column 1
178 127 45695 UDG references for animatory states 127-231 at row 1, column 1
178 255 45823 UDG reference for animatory state 255 at row 1, column 1
179 0 45824 UDG references for animatory states 0-103 at row 2, column 1
179 127 45951 UDG references for animatory states 127-231 at row 2, column 1
179 255 46079 UDG reference for animatory state 255 at row 2, column 1
180 0 46080 UDG references for animatory states 0-103 at row 3, column 1
180 127 46207 UDG references for animatory states 127-231 at row 3, column 1
180 255 46335 UDG reference for animatory state 255 at row 3, column 1
181 0 46336 UDG references for animatory states 0-103 at row 0, column 2
181 127 46463 UDG references for animatory states 127-231 at row 0, column 2
181 255 46591 UDG reference for animatory state 255 at row 0, column 2
182 0 46592 UDG references for animatory states 0-103 at row 1, column 2
182 127 46719 UDG references for animatory states 127-231 at row 1, column 2
182 255 46847 UDG reference for animatory state 255 at row 1, column 2
183 0 46848 UDG references for animatory states 0-103 at row 2, column 2
183 127 46975 UDG references for animatory states 127-231 at row 2, column 2
183 255 47103 UDG reference for animatory state 255 at row 2, column 2
184 0 47104 UDG references for animatory states 0-103 at row 3, column 2
184 127 47231 UDG references for animatory states 127-231 at row 3, column 2
184 255 47359 UDG reference for animatory state 255 at row 3, column 2
185 0 47360 Graphic data for boys and catapult pellet (UDGs 0-255, byte 1/8)
186 0 47616 Graphic data for boys and catapult pellet (UDGs 0-255, mask byte 1/8)
187 0 47872 Graphic data for boys and catapult pellet (UDGs 0-255, byte 2/8)
188 0 48128 Graphic data for boys and catapult pellet (UDGs 0-255, mask byte 2/8)
189 0 48384 Graphic data for boys and catapult pellet (UDGs 0-255, byte 3/8)
190 0 48640 Graphic data for boys and catapult pellet (UDGs 0-255, mask byte 3/8)
191 0 48896 Graphic data for boys and catapult pellet (UDGs 0-255, byte 4/8)
192 0 49152 Graphic data for boys and catapult pellet (UDGs 0-255, mask byte 4/8)
193 0 49408 Graphic data for boys and catapult pellet (UDGs 0-255, byte 5/8)
194 0 49664 Graphic data for boys and catapult pellet (UDGs 0-255, mask byte 5/8)
195 0 49920 Graphic data for boys and catapult pellet (UDGs 0-255, byte 6/8)
196 0 50176 Graphic data for boys and catapult pellet (UDGs 0-255, mask byte 6/8)
197 0 50432 Graphic data for boys and catapult pellet (UDGs 0-255, byte 7/8)
198 0 50688 Graphic data for boys and catapult pellet (UDGs 0-255, mask byte 7/8)
199 0 50944 Graphic data for boys and catapult pellet (UDGs 0-255, byte 8/8)
200 0 51200 Graphic data for boys and catapult pellet (UDGs 0-255, mask byte 8/8)
201 0 51456 Graphic data for teachers (UDGs 0-255, byte 1/8)
202 0 51712 Graphic data for teachers (UDGs 0-255, mask byte 1/8)
203 0 51968 Graphic data for teachers (UDGs 0-255, byte 2/8)
204 0 52224 Graphic data for teachers (UDGs 0-255, mask byte 2/8)
205 0 52480 Graphic data for teachers (UDGs 0-255, byte 3/8)
206 0 52736 Graphic data for teachers (UDGs 0-255, mask byte 3/8)
207 0 52992 Graphic data for teachers (UDGs 0-255, byte 4/8)
208 0 53248 Graphic data for teachers (UDGs 0-255, mask byte 4/8)
209 0 53504 Graphic data for teachers (UDGs 0-255, byte 5/8)
210 0 53760 Graphic data for teachers (UDGs 0-255, mask byte 5/8)
211 0 54016 Graphic data for teachers (UDGs 0-255, byte 6/8)
212 0 54272 Graphic data for teachers (UDGs 0-255, mask byte 6/8)
213 0 54528 Graphic data for teachers (UDGs 0-255, byte 7/8)
214 0 54784 Graphic data for teachers (UDGs 0-255, mask byte 7/8)
215 0 55040 Graphic data for teachers (UDGs 0-255, byte 8/8)
216 0 55296 Graphic data for teachers (UDGs 0-255, mask byte 8/8)
217 0 55552 Number string and graphic buffer
217 32 55584 Font character bitmap widths for CHR$(32-127)
218 32 55840 Font graphic data for CHR$(32-127) (pixel column 1)
219 0 56064 Initial animatory states of the characters
219 32 56096 Font graphic data for CHR$(32-127) (pixel column 2)
220 0 56320 Initial x-coordinates of the characters
220 32 56352 Font graphic data for CHR$(32-127) (pixel column 3)
221 0 56576 Initial byte 122 of the character buffers
221 32 56608 Font graphic data for CHR$(32-127) (pixel column 4)
222 32 56864 Font graphic data for CHR$(32-127) (pixel column 5)
234 0 59904 Temporary store for the part of the screen overwritten by a lines bubble
235 0 60160 Lines bubble graphic template 1
236 0 60416 Lines bubble graphic template 2
237 0 60672 Lesson box graphic buffer
238 0 60928 'Score - 0 Lines - 0 Hi-Sc - 0' box graphic
239 0 61184 Skool Daze logo
250 219 64219 Command list 222: Mumps duty
250 230 64230 Command list 208: Tell ERIC about EINSTEIN or BOY WANDER
250 240 64240 Command list 210: Tell ERIC about ANGELFACE
250 255 64255 Command list 220: Mumps walkabout
251 9 64265 Command list 212: Grass on ERIC
251 32 64288 Command list 214: Wait for EINSTEIN to grass on ERIC
251 58 64314 Command list 216: Collect the pea-shooter
251 85 64341 Command list 218: Look for the pea-shooter
251 128 64384 Command list 128: Map Room - teacher
251 154 64410 Command list 130: Reading Room - teacher
251 180 64436 Command list 132: Exam Room - teacher
251 202 64458 Command list 134: White Room - teacher
251 228 64484 Command list 136: Map Room - little boy
251 237 64493 Command list 138: Do nothing
251 240 64496 Command list 140: Map Room - BOY WANDER
252 4 64516 Command list 142: Map Room - ANGELFACE
252 24 64536 Command list 144: Map Room - EINSTEIN
252 36 64548 Command list 146: Reading Room - little boy
252 48 64560 Command list 148: Reading Room - BOY WANDER
252 75 64587 Command list 150: Reading Room - ANGELFACE
252 95 64607 Command list 152: Reading Room - EINSTEIN
252 107 64619 Command list 154: Exam Room - little boy
252 119 64631 Command list 156: Exam Room - BOY WANDER
252 146 64658 Command list 158: Exam Room - ANGELFACE
252 166 64678 Command list 160: Exam Room - EINSTEIN
252 178 64690 Command list 162: White Room - little boy
252 190 64702 Command list 164: White Room - BOY WANDER
252 217 64729 Command list 166: White Room - ANGELFACE
252 237 64749 Command list 168: White Room - EINSTEIN
252 249 64761 Command list 170: Dinner - EINSTEIN/little boy
253 1 64769 Command list 172: Dinner - BOY WANDER
253 17 64785 Command list 174: Dinner - ANGELFACE
253 33 64801 Command list 176: Revision Library - EINSTEIN/little boy
253 41 64809 Command list 178: Revision Library - BOY WANDER
253 57 64825 Command list 180: Revision Library - ANGELFACE
253 73 64841 Command list 182: Walkabout - ANGELFACE
253 89 64857 Command list 184: Dinner duty
253 101 64869 Command list 186: Head's study - MR WACKER
253 108 64876 Command list 188: Staff room - teacher
253 115 64883 Command list 190: Walkabout - teacher
253 124 64892 Command list 192: Write on the boards - BOY WANDER
253 146 64914 Command list 196: Walkabout
253 155 64923 Command list 198: Walk around the fire escape
253 163 64931 Command list 200: Walk around the gym
253 171 64939 Command list 202: Walk around the big window
253 179 64947 Command list 204: Stampede - leader
253 207 64975 Command list 206: Stampede - follower
253 220 64988 Command list 194: Walkabout - BOY WANDER
254 0 65024 Main timetable
254 128 65152 Addresses of command lists