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Routines |
Prev: 26572 | Up: Map | Next: 26621 |
26584 | LD HL,23611 | Prepare HL in case we return to 26426 |
26587 | LD A,(26655) | A=107 ('k') if the Kempston joystick is being used, 0 otherwise |
26590 | AND A | Is the Kempston joystick being used? |
26591 | RET Z | Return if not |
26592 | IN A,(31) | Collect input from the joystick |
26594 | AND 31 | Check bits 0-4 |
26596 | RET Z | Return with the zero flag set if there was no input |
26597 | POP HL | Drop the return address from the stack so we return straight to the caller of 26426 |
26598 | LD L,A | L=input from the joystick |
26599 | BIT 4,L | |
26601 | LD A,102 | 102='f' (fire catapult) |
26603 | RET NZ | Return if the fire button was pressed |
26604 | LD A,81 | 81='Q' (up) |
26606 | BIT 3,L | |
26608 | RET NZ | Return if the joystick was moved up |
26609 | DEC A | A=80: 'P' (right) |
26610 | BIT 0,L | |
26612 | RET NZ | Return if the joystick was moved right |
26613 | DEC A | A=79: 'O' (left) |
26614 | BIT 1,L | |
26616 | RET NZ | Return if the joystick was moved left |
26617 | LD A,65 | 65='A' (down) |
26619 | AND A | Reset the zero flag |
26620 | RET |
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