![]() |
Routines |
Prev: 23863 | Up: Map |
|
|||||||
23887 | CALL 28240 | Is ERIC on a staircase? | |||||
23890 | RET C | Return if so | |||||
23891 | LD HL,32763 | Set bit 0 of ERIC's status flags at 32763, triggering a jump to 23907 next time we deal with ERIC | |||||
23894 | INC (HL) | ||||||
23895 | LD H,210 | 210=ERIC | |||||
23897 | CALL 25012 | Update the SRB for ERIC's current animatory state and location | |||||
23900 | AND 128 | A=7 or 135: animatory state of ERIC jumping | |||||
23902 | ADD A,7 | ||||||
23904 | DEC D | ERIC will rise one level | |||||
23905 | JR 23937 | Update ERIC's animatory state and location and update the SRB |
Prev: 23863 | Up: Map |