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Routines |
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30706 | LD L,0 | Byte 0 of ANGELFACE's buffer holds his animatory state | |||||||
30708 | BIT 0,(HL) | Is ANGELFACE midstride? | |||||||
30710 | RET NZ | Return if so | |||||||
30711 | CALL 30543 | Is ANGELFACE exactly on the top, middle or bottom floor? | |||||||
30714 | RET NZ | Return if not | |||||||
30715 | CALL 25233 | A=random number | |||||||
30718 | RLCA | Return 50% of the time | |||||||
30719 | RET NC | ||||||||
30720 | CALL 28004 | Can any adults see ANGELFACE? | |||||||
30723 | RET C | Return if so | |||||||
30724 | LD B,3 | Is there anyone 3 spaces in front of ANGELFACE and facing him? | |||||||
30726 | CALL 30664 | ||||||||
30729 | RET C | Return if not | |||||||
30730 | POP BC | Drop the return address (25431) | |||||||
30731 | POP BC | Pop the value of HL that was pushed on to the stack by the routine at 25296 before coming here; RET will now take us back either to 25296 to move the next character, or to the main loop | |||||||
30732 | LD HL,30739 | Place the address of the uninterruptible subcommand routine at 30739 into bytes 17 and 18 of ANGELFACE's buffer | |||||||
30735 | LD (53009),HL | ||||||||
30738 | RET |
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