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Routines |
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The address of this uninterruptible subcommand routine is placed into bytes 17 and 18 of a character's buffer by the routine at 26175 when he's been knocked out of a chair.
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26224 | LD L,19 | Set the parameter controlling the delay before the character gets up to look for another seat | |||||||
26226 | LD (HL),4 | ||||||||
26228 | LD L,17 | Replace the address of this routine in bytes 17 and 18 of the character's buffer with 26239 | |||||||
26230 | LD (HL),127 | ||||||||
26232 | CALL 25012 | Update the SRB for the character's current animatory state and location | |||||||
26235 | INC A | A=animatory state of character sitting on the floor | |||||||
26236 | JP 24880 | Update the character's animatory state and update the SRB |
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