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Routines |
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31462 | LD A,(32767) | A=leftmost column of the play area on screen | |||||||
31465 | CP 144 | Is at least half of the girls' skool on-screen? | |||||||
31467 | RET C | Return if not | |||||||
31468 | LD A,(32737) | 32737 holds the number of mice ERIC has caught | |||||||
31471 | AND A | Has ERIC caught any mice? | |||||||
31472 | RET Z | Return if not | |||||||
31473 | PUSH HL | ||||||||
31474 | PUSH AF | Save the number of captive mice | |||||||
31475 | LD L,2 | Collect ERIC's coordinates in DE | |||||||
31477 | LD D,(HL) | ||||||||
31478 | DEC L | ||||||||
31479 | LD E,(HL) | ||||||||
31480 | INC E | E=x-coordinate of the spot in front of ERIC (if he's facing right) | |||||||
31481 | DEC L | L=0 | |||||||
31482 | BIT 7,(HL) | Is ERIC facing right? | |||||||
31484 | JR NZ,31488 | Jump if so | |||||||
31486 | DEC E | E=x-coordinate of the spot in front of ERIC (if he's facing left) | |||||||
31487 | DEC E | ||||||||
31488 | CALL 31502 | Release up to five mice at the spot in front of ERIC | |||||||
31491 | POP AF | A=number of mice ERIC had before trying to release some | |||||||
31492 | LD HL,32737 | 32737 holds the number of mice ERIC has left | |||||||
31495 | CP (HL) | Set the zero flag if ERIC couldn't release any mice | |||||||
31496 | LD A,(HL) | A=number of mice left in ERIC's pocket | |||||||
31497 | CALL NZ,31682 | Print these in the inventory | |||||||
31500 | POP HL | ||||||||
31501 | RET |
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