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Routines |
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Used by command lists 22, 24, 26, 28, 76 and 78. This routine works on two parameters. First the door identifier:
And then the action identifier:
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29052 | LD L,3 | Replace the address of this routine in bytes 3 and 4 of the character's buffer with 29061 (below) | ||||||||||||||||||
29054 | LD (HL),133 | |||||||||||||||||||
29056 | LD L,19 | Copy the door identifier and open/close parameter from the command list into bytes 19 and 20 of the character's buffer | ||||||||||||||||||
29058 | CALL 25188 | |||||||||||||||||||
29061 | LD L,19 | |||||||||||||||||||
29063 | LD A,(HL) | A=door identifier | ||||||||||||||||||
29064 | CP 8 | Is it the boys' skool door? | ||||||||||||||||||
29066 | JR NZ,29101 | Jump if not | ||||||||||||||||||
29068 | LD A,(54017) | A=x-coordinate of the bike | ||||||||||||||||||
29071 | CP 94 | Is the bike in the boys' skool? | ||||||||||||||||||
29073 | JR C,29087 | Jump if so | ||||||||||||||||||
29075 | LD DE,4448 | (E,D)=(96,17) | ||||||||||||||||||
This entry point is used by the routine at 29101 with (E,D)=(136,17):
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29078 | CP E | Set the carry flag if the bike is blocking the way | ||||||||||||||||||
29079 | LD A,(54016) | A=bike's animatory state | ||||||||||||||||||
29082 | CALL C,26496 | Move the bike to the location in DE if it's blocking the boys' skool door or the skool gate | ||||||||||||||||||
29085 | LD H,205 | 205=ALBERT | ||||||||||||||||||
This entry point is used by the routine at 29101.
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29087 | LD L,4 | Remove the address of this routine from bytes 3 and 4 of the character's buffer | ||||||||||||||||||
29089 | LD (HL),0 | |||||||||||||||||||
29091 | JP 28840 | Open or close the door |
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