Routines

30643: Deal with BOY WANDER when he is firing


The address of this routine is placed in bytes 17 and 18 of BOY WANDER's buffer by the routine at 30555 when BOY WANDER has fired his catapult

H 206 (BOY WANDER)

30643 CDB461 CALL 25012 Update SRB for BOY WANDER's current animatory state
30646 3D DEC A A=26 or 154: BOY WANDER lowering arm

This is the entry point used by the routine at 30739:
30647 CD4677 CALL 30534 Place address 30650 into character's buffer and update SRB

This entry point is used by the routine at 24328:
30650 CDB461 CALL 25012 Update SRB for character's current animatory state and location

This entry point is used by the routine at 24348:
30653 2E14 LD L,20
30655 7E LD A,(HL) A=character's next animatory state
30656 CD4677 CALL 30534 Place address 30659 into character's buffer and update SRB
30659 C39463 JP 25492 Restore normal control to the character