A | 95 (MSB of the address of this routine) |
24328 | 32F37F | LD (32755),A | Place a large value into 32755 to ensure that ERIC will not have time to escape HAYLEY's fist |
24331 | CDB461 | CALL 25012 | Update SRB for HAYLEY's current animatory state and location |
24334 | 2E14 | LD L,20 | Store HAYLEY's current animatory state in byte 20 of her buffer for the time being |
24336 | 77 | LD (HL),A | |
24337 | F607 | OR 7 | A=animatory state of HAYLEY with her arm up (as if hitting ERIC) |
24339 | CD4677 | CALL 30534 | Update SRB for HAYLEY's new animatory state, and return to 24342 next time |
24342 | CD2975 | CALL 29993 | Knock ERIC over |
24345 | C3BA77 | JP 30650 | Update SRB and restore HAYLEY's original animatory state |