H | Character number (183-214) |
25012 | 2E02 | LD L,2 | |
25014 | 56 | LD D,(HL) | Pick up y-coordinate of character (3-17) |
25015 | 2D | DEC L | |
25016 | 5E | LD E,(HL) | Pick up x-coordinate of character (0-189) |
25017 | 2D | DEC L | |
25018 | 4E | LD C,(HL) | Pick up character's animatory state |
25019 | D5 | PUSH DE | |
25020 | CD3861 | CALL 24888 | Set the appropriate bits in the screen refresh buffer |
25023 | D1 | POP DE | |
25024 | 7E | LD A,(HL) | A=character's animatory state |
25025 | C9 | RET |