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Routines |
Prev: 37562 | Up: Map |
Used by the routine at 37562.
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37579 | LD H,7 | Point HL at the bitmap for the character (in the ROM) | |||||||||
37581 | LD L,A | ||||||||||
37582 | SET 7,L | ||||||||||
37584 | ADD HL,HL | ||||||||||
37585 | ADD HL,HL | ||||||||||
37586 | ADD HL,HL | ||||||||||
37587 | LD B,8 | There are eight pixel rows in a character bitmap | |||||||||
This entry point is used by the routine at 36707 to draw an item in the current cavern.
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37589 | LD A,(HL) | Copy the character bitmap to the screen (or item graphic to the screen buffer) | |||||||||
37590 | LD (DE),A | ||||||||||
37591 | INC HL | ||||||||||
37592 | INC D | ||||||||||
37593 | DJNZ 37589 | ||||||||||
37595 | RET |
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