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Routines |
Prev: 37173 | Up: Map |
Used by the routine at 37173. Returns with the zero flag set if Willy flips the switch.
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37403 | LD A,(32876) | Pick up the LSB of the address of Willy's location in the attribute buffer at 23552 from 32876 | |||||||
37406 | INC A | Is it equal to or one less than the LSB of the address of the switch's location? | |||||||
37407 | AND 254 | ||||||||
37409 | CP L | ||||||||
37410 | RET NZ | Return (with the zero flag reset) if not | |||||||
37411 | LD A,(32877) | Pick up the MSB of the address of Willy's location in the attribute buffer at 23552 from 32877 | |||||||
37414 | CP H | Does it match the MSB of the address of the switch's location? | |||||||
37415 | RET NZ | Return (with the zero flag reset) if not | |||||||
37416 | LD A,(32869) | Pick up the sixth byte of the graphic data for the switch tile from 32869 | |||||||
37419 | LD H,117 | Point HL at the sixth row of pixels of the switch tile in the screen buffer at 28672 | |||||||
37421 | CP (HL) | Has the switch already been flipped? | |||||||
37422 | RET NZ | Return (with the zero flag reset) if so | |||||||
Willy is flipping the switch.
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37423 | LD (HL),8 | Update the sixth, seventh and eighth rows of pixels of the switch tile in the screen buffer at 28672 to make it appear flipped | |||||||
37425 | INC H | ||||||||
37426 | LD (HL),6 | ||||||||
37428 | INC H | ||||||||
37429 | LD (HL),6 | ||||||||
37431 | XOR A | Set the zero flag: Willy has flipped the switch | |||||||
37432 | OR A | This instruction is redundant | |||||||
37433 | RET |
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