![]() |
Routines |
Prev: 29558 | Up: Map |
Used by the routine at 29361. Returns with the carry flag reset if the policeman starts either chasing Sam, or returning to where he first spotted Sam wearing a disguise that has just become known to the police.
|
|||||||||
29559 | CALL 29218 | Make the policeman start chasing Sam if appropriate | |||||||
29562 | RET NC | Return if the policeman is now chasing Sam | |||||||
29563 | LD L,29 | Pick up byte 29 of the policeman's buffer | |||||||
29565 | LD A,(HL) | ||||||||
29566 | AND A | Was Sam recently spotted by the policeman while wearing a disguise that is unknown to the police? | |||||||
29567 | SCF | Return with the carry flag set if not | |||||||
29568 | RET Z | ||||||||
29569 | DEC (HL) | Decrement the disguise timeout counter in bits 0-4 of byte 29 of the policeman's buffer | |||||||
29570 | LD A,(HL) | Pick up the result | |||||||
29571 | AND 31 | Has the disguise timeout counter reached 0 (meaning that the disguise should now become known to the police)? | |||||||
29573 | SCF | Return with the carry flag set if not | |||||||
29574 | RET NZ | ||||||||
29575 | JP 29100 | Make the disguise known to the police, and send the policeman back to where he first spotted Sam wearing the disguise |
Prev: 29558 | Up: Map |