Data
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53760: Sprite tile graphic data (mask byte 6/8)
Used by the routine at 59635.
53760 DEFB 0,255,255,106,255,254,131,95,254,128,191,255,169,127,255,255
53776 DEFB 246,175,232,53,232,11,234,171,242,87,78,255,114,255,74,238
53792 DEFB 244,239,246,175,239,111,217,119,253,93,250,137,254,134,254,82
53808 DEFB 213,223,168,151,236,111,235,95,221,151,164,183,253,11,246,255
53824 DEFB 254,253,208,191,215,247,223,239,121,247,239,239,239,94,82,124
53840 DEFB 245,239,245,47,235,223,181,247,223,254,239,69,244,95,254,137
53856 DEFB 254,130,85,232,151,232,47,234,87,232,47,235,95,253,29,115
53872 DEFB 255,126,209,223,231,63,231,239,231,239,107,254,141,246,251,255
53888 DEFB 114,253,254,74,250,193,134,251,210,244,254,186,235,175,126,239
53904 DEFB 239,247,239,254,237,252,78,191,254,161,238,223,212,235,234,23
53920 DEFB 206,253,25,253,241,159,212,234,207,253,255,250,183,254,250,255
53936 DEFB 255,171,119,223,119,223,111,254,234,253,173,218,223,221,155,254
53952 DEFB 247,249,253,254,223,191,127,151,223,239,223,239,254,227,255,255
53968 DEFB 255,83,127,255,156,61,255,83,127,251,245,246,191,80,111,249
53984 DEFB 254,145,231,250,151,191,253,75,165,250,7,194,215,95
The following bytes (corresponding to sprite tiles 238-247) are used for Sam's sprite when he's rolling or somersaulting (see 25618).
53998 DEFB 0,0,0,0,0,0,0,0,0,0
The following bytes (corresponding to sprite tiles 248-255) are used by the sprites of characters when they are lying down (see 63784).
54008 DEFB 0,0,0,0,0,0,0,0
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