Changelog
20111017
20110810
20110715
20110416
20110403
20110309
20110209
20101216
20101208
20101201
20101128
20101111
20100723
20100225
20100212
20111017
Added the
Play area objects
page
Added 'Initial animatory states and locations' pages for game modes
0
,
2
,
3
and
4
Documented bugs:
An urgent message delayed
Frozen gangster
Hiding in the ceiling
Hook v. bird
Run, gangster, run
z-coordinate confusion
Added trivia entries:
Dark room
A cat's tale
Added POKEs:
Everybody out
Private rooms
Added an explanation and bugfix POKEs to the
No. 19 lockout
bug
Added POKEs to the
Skinny Man
trivia entry to bring the character into the game
20110810
Added the
Walkthrough
page
Documented bugs:
Displaced dude
Extended earpiece
Hiding in plain sight
Inside and out
OK Cruise we're not coming
Added trivia entries:
Don't call Daisy - she'll call you
Stun settings
Added POKEs:
All keys
Keep the lights on
Mobstopper
20110715
The disassembly is now 'complete'.
Added a trivia entry:
Snipers and keys
Documented bugs:
Blank tiles behaving badly
The conspicuous sniper
Added images of the sniper, characters lying on their backs, and Sam rolling and somersaulting to the
Animatory states
and
Animatory state tiles
pages
20110416
Added the
Command lists
page
Added trivia entries:
Cash chances
Silent hangup
The policeman always knocks twice (or more)
Documented bugs:
Lana doesn't answer
No. 19 lockout
Post-traumatic teleportation disorder
The persistent sniper
Under the rope
20110403
Various minor updates and corrections to code comments
20110309
Documented bugs:
The missing blue line
The trouble with hiding
Tricks with light switches
Added trivia entries:
$46 or bust
Bullet speed
Gangsters and disguises
Lana rings in a hurry
'M' for messages
Missing key
Talk is expensive
Every routine now has a title stating its main purpose
Every data block now has a title describing its contents
Every game status buffer entry now has a title explaining what it's used for
20110209
Added the
Other graphics
page
Fixed the drawing of window decorations (blinds etc.) in the play area images
20101216
Added comments to many routines, data blocks and game status buffer entries
Documented
character buffer
bytes 3, 10, 11, 22, and 25-28
Added items to the
glossary
20101208
Added the
Glossary
page
Added the
Initial animatory states and locations
page
Documented a bug:
Displaced dame
Added a POKE:
No snipers
Added a trivia entry:
Lurking Lana
20101201
Fixed the right-facing sprite images on the
Animatory states
page
Added the
Graphic glitches
page
Added the
Character buffers
page
Added the
Keypress table
page
Added the
Bugs
page
Added the
Pokes
page
20101128
Added a trivia entry:
Skinny Man
Began annotating the tile-printing routines at
59148
and
59635
Added the
Animatory state tiles
page
20101111
Added the
loading code disassembly
Added the
save code disassembly
Added the
startup code disassembly
20100723
Updated the descriptions of banknote animatory states
62/190
and
70/198
20100225
Added the
Play area
page
Added the
Animatory states
page
Added the
Trivia
page
20100212
The incomplete Contact Sam Cruise disassembly appears as a sample control file in SkoolKit 1.0.7.