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Data |
Prev: 65228 | Up: Map | Next: 65288 |
65258 | DEFB 112 | Animatory state (112: man in a baseball cap) |
65259 | DEFB 6,33 | Location (in the shop at the far left of town) |
65261 | DEFB 1 | z-coordinate (indoors) |
65262 | DEFW 65178 | Command list: Apartment building walkabout |
The next set of parameters belongs to the character who owns character buffer 217 when 24<=X<=72.
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65264 | DEFB 118 | Animatory state (118: cat) |
65265 | DEFB 0,45 | Location (out of sight) |
65267 | DEFB 8 | z-coordinate (invisible) |
65268 | DEFW 65172 | Command list: Do nothing |
The next set of parameters belongs to the character who owns character buffer 217 when 80<=X<=128.
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65270 | DEFB 224 | Animatory state (224: girl with a pony tail) |
65271 | DEFB 114,19 | Location (top floor of no. 31, right-hand side) |
65273 | DEFB 1 | z-coordinate (indoors) |
65274 | DEFW 64948 | Command list: No. 31 walkabout |
The next set of parameters belongs to the character who owns character buffer 217 when 136<=X<=184.
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65276 | DEFB 118 | Animatory state (118: cat) |
65277 | DEFB 0,45 | Location (out of sight) |
65279 | DEFB 8 | z-coordinate (invisible) |
65280 | DEFW 65172 | Command list: Do nothing |
The next set of parameters belongs to the character who owns character buffer 217 when X>=192.
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65282 | DEFB 232 | Animatory state (232: man in a bowler hat) |
65283 | DEFB 250,34 | Location (sidewalk outside no. 15) |
65285 | DEFB 4 | z-coordinate (outside) |
65286 | DEFW 64964 | Command list: No. 15 walkabout |
Prev: 65228 | Up: Map | Next: 65288 |