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65378: Initialisation parameters for character group 221
Used by the routine at 63472. The first set of parameters belongs to the character who owns character buffer 221 when X<=48 (where X is the leftmost column of the play area on screen).
65378 DEFB 160 Animatory state (160: gangster)
65379 DEFB 50,25 Location (second floor of no. 74, right-hand side)
65381 DEFB 1 z-coordinate (indoors)
65382 DEFW 64816 Command list: Guard the hook at no. 74
The next set of parameters belongs to the character who owns character buffer 221 when 56<=X<=104.
65384 DEFB 104 Animatory state (104: man in a bowler hat)
65385 DEFB 100,25 Location (second floor of the hotel, right-hand yellow room)
65387 DEFB 1 z-coordinate (indoors)
65388 DEFW 65174 Command list: Walk up and down for ever
The next set of parameters belongs to the character who owns character buffer 221 when 112<=X<=160.
65390 DEFB 118 Animatory state (118: cat)
65391 DEFB 0,45 Location (out of sight)
65393 DEFB 8 z-coordinate (invisible)
65394 DEFW 65172 Command list: Do nothing
The next set of parameters belongs to the character who owns character buffer 221 when 168<=X<=216.
65396 DEFB 104 Animatory state (104: man in a bowler hat)
65397 DEFB 200,25 Location (second floor of the apartment building next to no. 19, right-hand side)
65399 DEFB 1 z-coordinate (indoors)
65400 DEFW 65097 Command list: Apartment building walkabout
The next set of parameters belongs to the character who owns character buffer 221 when X>=224.
65402 DEFB 118 Animatory state (118: cat)
65403 DEFB 0,45 Location (out of sight)
65405 DEFB 8 z-coordinate (invisible)
65406 DEFW 65172 Command list: Do nothing
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