Page Byte Address Length Description
80 170 20650 15
POKE table
80 244 20724 10
Message address table
82 245 21237 11
Table of animatory states of the main characters
83 246 21494 10
Keypress vector table for Int2
91 0 23296 256
Message graphic buffer
95 240 24560 16
Note duration and pitch data for tunes
126 115 32371 2
Command list used to make MISS TAKE chase ERIC
128 0 32768 2048
Skool graphic data (tiles 0-255, base page 128)
136 0 34816 2048
Skool graphic data (tiles 0-255, base page 136)
144 0 36864 2048
Skool graphic data (tiles 0-255, base page 144)
152 0 38912 224
Skool graphic data (tiles 0-223, base page 152, byte 1/8)
152 224 39136 8
Speech bubble lip UDG
152 232 39144 8
Safe key UDG
152 240 39152 10
Skool graphic data (tiles 240-249, base page 152, byte 1/8)
152 252 39164 4
Water animation table entry (phase 2)
153 0 39168 224
Skool graphic data (tiles 0-223, base page 152, byte 2/8)
153 224 39392 8
Top left corner of the speech bubble UDG
153 232 39400 8
Science Lab storeroom key UDG
153 240 39408 10
Skool graphic data (tiles 240-249, base page 152, byte 2/8)
153 252 39420 4
Water animation table entry (phase 3)
154 0 39424 224
Skool graphic data (tiles 0-223, base page 152, byte 3/8)
154 224 39648 8
Top-middle section of the speech bubble UDG
154 232 39656 8
Captured frog UDG
154 240 39664 10
Skool graphic data (tiles 240-249, base page 152, byte 3/8)
154 252 39676 4
Water animation table entry (phase 4)
155 0 39680 224
Skool graphic data (tiles 0-223, base page 152, byte 4/8)
155 224 39904 8
Top-right corner of the speech bubble UDG
155 232 39912 8
Left half of the waterpistol UDG
155 240 39920 10
Skool graphic data (tiles 240-249, base page 152, byte 4/8)
155 252 39932 4
Water animation table entry (phase 5)
156 0 39936 224
Skool graphic data (tiles 0-223, base page 152, byte 5/8)
156 224 40160 8
Bottom-left corner of the speech bubble UDG
156 232 40168 8
Right half of the waterpistol UDG
156 240 40176 10
Skool graphic data (tiles 240-249, base page 152, byte 5/8)
156 252 40188 4
Water animation table entry (phase 6+)
157 0 40192 224
Skool graphic data (tiles 0-223, base page 152, byte 6/8)
157 224 40416 8
Bottom-middle section of the speech bubble UDG
157 232 40424 8
Three stinkbombs UDG
157 240 40432 10
Skool graphic data (tiles 240-249, base page 152, byte 6/8)
158 0 40448 224
Skool graphic data (tiles 0-223, base page 152, byte 7/8)
158 224 40672 8
Bottom-right corner of the speech bubble UDG
158 232 40680 8
Two stinkbombs UDG
158 240 40688 10
Skool graphic data (tiles 240-249, base page 152, byte 7/8)
158 252 40700 4
x-coordinates of the plant pots
159 0 40704 224
Skool graphic data (tiles 0-223, base page 152, byte 8/8)
159 224 40928 8
Captured mouse UDG
159 232 40936 8
Single stinkbomb UDG
159 240 40944 10
Skool graphic data (tiles 240-249, base page 152, byte 8/8)
159 252 40956 4
y-coordinates of the plant pots
160 0 40960 144
Skool UDG references (LSBs) for row 0
160 144 41104 36
Skool UDG MSB indicators for row 0
160 180 41140 72
BRIGHT/PAPER attributes for skool UDGs in row 0
160 252 41212 4
Entry 0 in descent tables 252-255
161 0 41216 144
Skool UDG references (LSBs) for row 1
161 144 41360 36
Skool UDG MSB indicators for row 1
161 180 41396 72
BRIGHT/PAPER attributes for skool UDGs in row 1
161 252 41468 4
Entry 1 in descent tables 252-255
162 0 41472 144
Skool UDG references (LSBs) for row 2
162 144 41616 36
Skool UDG MSB indicators for row 2
162 180 41652 72
BRIGHT/PAPER attributes for skool UDGs in row 2
162 252 41724 4
Entry 2 in descent tables 252-255
163 0 41728 144
Skool UDG references (LSBs) for row 3
163 144 41872 36
Skool UDG MSB indicators for row 3
163 180 41908 72
BRIGHT/PAPER attributes for skool UDGs in row 3
163 252 41980 4
Entry 3 in descent tables 252-255
164 0 41984 144
Skool UDG references (LSBs) for row 4
164 144 42128 36
Skool UDG MSB indicators for row 4
164 180 42164 72
BRIGHT/PAPER attributes for skool UDGs in row 4
164 252 42236 4
Entry 4 in descent tables 252-255
165 0 42240 144
Skool UDG references (LSBs) for row 5
165 144 42384 36
Skool UDG MSB indicators for row 5
165 180 42420 72
BRIGHT/PAPER attributes for skool UDGs in row 5
165 252 42492 4
Entry 5 in descent tables 252-255
166 0 42496 144
Skool UDG references (LSBs) for row 6
166 144 42640 36
Skool UDG MSB indicators for row 6
166 180 42676 72
BRIGHT/PAPER attributes for skool UDGs in row 6
166 252 42748 4
Entry 6 in descent tables 252-255
167 0 42752 144
Skool UDG references (LSBs) for row 7
167 144 42896 36
Skool UDG MSB indicators for row 7
167 180 42932 72
BRIGHT/PAPER attributes for skool UDGs in row 7
167 252 43004 4
Entry 7 in descent tables 252-255
168 0 43008 144
Skool UDG references (LSBs) for row 8
168 144 43152 36
Skool UDG MSB indicators for row 8
168 180 43188 72
BRIGHT/PAPER attributes for skool UDGs in row 8
168 252 43260 4
Entry 8 in descent tables 252-255
169 0 43264 144
Skool UDG references (LSBs) for row 9
169 144 43408 36
Skool UDG MSB indicators for row 9
169 180 43444 72
BRIGHT/PAPER attributes for skool UDGs in row 9
169 252 43516 4
Entry 9 in descent tables 252-255
170 0 43520 144
Skool UDG references (LSBs) for row 10
170 144 43664 36
Skool UDG MSB indicators for row 10
170 180 43700 72
BRIGHT/PAPER attributes for skool UDGs in row 10
170 253 43773 1
Entry 10 in descent table 253
170 255 43775 1
Entry 10 in descent table 255
171 0 43776 144
Skool UDG references (LSBs) for row 11
171 144 43920 36
Skool UDG MSB indicators for row 11
171 180 43956 72
BRIGHT/PAPER attributes for skool UDGs in row 11
171 255 44031 1
Entry 11 in descent table 255
172 0 44032 144
Skool UDG references (LSBs) for row 12
172 144 44176 36
Skool UDG MSB indicators for row 12
172 180 44212 72
BRIGHT/PAPER attributes for skool UDGs in row 12
172 255 44287 1
Entry 12 in descent table 255
173 0 44288 144
Skool UDG references (LSBs) for row 13
173 144 44432 36
Skool UDG MSB indicators for row 13
173 180 44468 72
BRIGHT/PAPER attributes for skool UDGs in row 13
173 255 44543 1
Entry 13 in descent table 255
174 0 44544 144
Skool UDG references (LSBs) for row 14
174 144 44688 36
Skool UDG MSB indicators for row 14
174 180 44724 72
BRIGHT/PAPER attributes for skool UDGs in row 14
174 255 44799 1
Entry 14 in descent table 255
175 0 44800 144
Skool UDG references (LSBs) for row 15
175 144 44944 36
Skool UDG MSB indicators for row 15
175 180 44980 72
BRIGHT/PAPER attributes for skool UDGs in row 15
175 255 45055 1
Entry 15 in descent table 255
176 0 45056 144
Skool UDG references (LSBs) for row 16
176 144 45200 36
Skool UDG MSB indicators for row 16
176 180 45236 72
BRIGHT/PAPER attributes for skool UDGs in row 16
176 255 45311 1
Entry 16 in descent table 255
177 0 45312 144
Skool UDG references (LSBs) for row 17
177 144 45456 36
Skool UDG MSB indicators for row 17
177 180 45492 72
BRIGHT/PAPER attributes for skool UDGs in row 17
177 255 45567 1
Entry 17 in descent table 255
178 0 45568 144
Skool UDG references (LSBs) for row 18
178 144 45712 36
Skool UDG MSB indicators for row 18
178 180 45748 72
BRIGHT/PAPER attributes for skool UDGs in row 18
178 255 45823 1
Entry 18 in descent table 255
179 0 45824 144
Skool UDG references (LSBs) for row 19
179 144 45968 36
Skool UDG MSB indicators for row 19
179 180 46004 72
BRIGHT/PAPER attributes for skool UDGs in row 19
179 255 46079 1
Entry 19 in descent table 255
180 0 46080 144
Skool UDG references (LSBs) for row 20
180 144 46224 36
Skool UDG MSB indicators for row 20
180 180 46260 72
BRIGHT/PAPER attributes for skool UDGs in row 20
180 255 46335 1
Entry 20 in descent table 255
181 0 46336 192
Play area column pointers (Q values)
181 192 46528 64
Main timetable
182 0 46592 256
Mirrored values of 0 to 255
183 0 46848 37
Character buffer for little girl no. 1 (183)
183 37 46885 23
Personal timetable for little girl no. 1 (183)
183 60 46908 8
Skool region identifier table for the top floor
183 76 46924 180
Graphic data for animatory states 0-79 (UDG byte 1/8)
184 0 47104 37
Character buffer for little girl no. 2 (184)
184 37 47141 23
Personal timetable for little girl no. 2 (184)
184 60 47164 10
Skool region identifier table for the middle floor
184 76 47180 180
Graphic data for animatory states 0-79 (UDG mask byte 1/8)
185 0 47360 37
Character buffer for little girl no. 3 (185)
185 37 47397 23
Personal timetable for little girl no. 3 (185)
185 60 47420 2
Skool region identifier table for the bottom floor
185 62 47422 10
Locations of doors
185 76 47436 180
Graphic data for animatory states 0-79 (UDG byte 2/8)
186 0 47616 37
Character buffer for little girl no. 4 (186)
186 37 47653 23
Personal timetable for little girl no. 4 (186)
186 60 47676 10
ERIC location identifier table for the top floor
186 76 47692 180
Graphic data for animatory states 0-79 (UDG mask byte 2/8)
187 0 47872 37
Character buffer for little girl no. 5 (187)
187 37 47909 23
Personal timetable for little girl no. 5 (187)
187 60 47932 6
ERIC location identifier table for the middle floor
187 76 47948 180
Graphic data for animatory states 0-79 (UDG byte 3/8)
188 0 48128 37
Character buffer for little girl no. 6 (188)
188 37 48165 23
Personal timetable for little girl no. 6 (188)
188 60 48188 12
ERIC location identifier table for the bottom floor
188 76 48204 180
Graphic data for animatory states 0-79 (UDG mask byte 3/8)
189 0 48384 37
Character buffer for little girl no. 7 (189)
189 37 48421 23
Personal timetable for little girl no. 7 (189)
189 60 48444 8
Staircase endpoint identifiers for skool region 189
189 68 48452 4
Data for staircase endpoint 189
189 76 48460 180
Graphic data for animatory states 0-79 (UDG byte 4/8)
190 0 48640 37
Character buffer for little boy no. 1 (190)
190 37 48677 23
Personal timetable for little boy no. 1 (190)
190 60 48700 8
Staircase endpoint identifiers for skool region 190
190 68 48708 4
Data for staircase endpoint 190
190 76 48716 180
Graphic data for animatory states 0-79 (UDG mask byte 4/8)
191 0 48896 37
Character buffer for little boy no. 2 (191)
191 37 48933 23
Personal timetable for little boy no. 2 (191)
191 60 48956 8
Staircase endpoint identifiers for skool region 191
191 68 48964 4
Data for staircase endpoint 191
191 76 48972 180
Graphic data for animatory states 0-79 (UDG byte 5/8)
192 0 49152 37
Character buffer for little boy no. 3 (192)
192 37 49189 23
Personal timetable for little boy no. 3 (192)
192 60 49212 8
Staircase endpoint identifiers for skool region 192
192 68 49220 4
Data for staircase endpoint 192
192 76 49228 180
Graphic data for animatory states 0-79 (UDG mask byte 5/8)
193 0 49408 37
Character buffer for little boy no. 4 (193)
193 37 49445 23
Personal timetable for little boy no. 4 (193)
193 60 49468 8
Staircase endpoint identifiers for skool region 193
193 68 49476 4
Data for staircase endpoint 193
193 76 49484 180
Graphic data for animatory states 0-79 (UDG byte 6/8)
194 0 49664 37
Character buffer for little boy no. 5 (194)
194 37 49701 23
Personal timetable for little boy no. 5 (194)
194 60 49724 8
Staircase endpoint identifiers for skool region 194
194 68 49732 4
Data for staircase endpoint 194
194 76 49740 180
Graphic data for animatory states 0-79 (UDG mask byte 6/8)
195 0 49920 37
Character buffer for little boy no. 6 (195)
195 37 49957 23
Personal timetable for little boy no. 6 (195)
195 60 49980 8
Staircase endpoint identifiers for skool region 195
195 68 49988 4
Data for staircase endpoint 195
195 76 49996 180
Graphic data for animatory states 0-79 (UDG byte 7/8)
196 0 50176 37
Character buffer for little boy no. 7 (196)
196 37 50213 23
Personal timetable for little boy no. 7 (196)
196 60 50236 8
Staircase endpoint identifiers for skool region 196
196 68 50244 4
Data for staircase endpoint 196
196 76 50252 180
Graphic data for animatory states 0-79 (UDG mask byte 7/8)
197 0 50432 37
Character buffer for little boy no. 8 (197)
197 37 50469 23
Personal timetable for little boy no. 8 (197)
197 60 50492 8
Theme tune data (segment 3/6)
197 68 50500 4
Data for staircase endpoint 197
197 76 50508 180
Graphic data for animatory states 0-79 (UDG byte 8/8)
198 0 50688 37
Character buffer for little boy no. 9 (198)
198 37 50725 23
Personal timetable for little boy no. 9 (198)
198 60 50748 8
Theme tune data (segment 4/6)
198 68 50756 4
Data for staircase endpoint 198
198 76 50764 180
Graphic data for animatory states 0-79 (UDG mask byte 8/8)
199 0 50944 37
Character buffer for little boy no. 10 (199)
199 37 50981 23
Personal timetable for little boy no. 10 (199)
199 60 51004 8
Theme tune data (segment 5/6)
199 68 51012 4
Data for staircase endpoint 199
199 73 51017 183
Graphic data for animatory states 80-127 (UDG byte 1/8)
200 0 51200 37
Character buffer for MR WACKER (200)
200 37 51237 23
Personal timetable for MR WACKER (200)
200 60 51260 4
Theme tune data (segment 6/6)
200 68 51268 4
Data for staircase endpoint 200
200 73 51273 183
Graphic data for animatory states 80-127 (UDG mask byte 1/8)
201 0 51456 37
Character buffer for MR WITHIT (201)
201 37 51493 23
Personal timetable for MR WITHIT (201)
201 60 51516 11
Command list 0: Top-floor classroom - girl
201 73 51529 183
Graphic data for animatory states 80-127 (UDG byte 2/8)
202 0 51712 37
Character buffer for MR ROCKITT (202)
202 37 51749 23
Personal timetable for MR ROCKITT (202)
202 60 51772 11
Command list 2: Middle-floor classroom - girl
202 73 51785 183
Graphic data for animatory states 80-127 (UDG mask byte 2/8)
203 0 51968 37
Character buffer for MR CREAK (203)
203 37 52005 23
Personal timetable for MR CREAK (203)
203 60 52028 11
Command list 4: Blue Room - little boy
203 73 52041 183
Graphic data for animatory states 80-127 (UDG byte 3/8)
204 0 52224 37
Character buffer for MISS TAKE (204)
204 37 52261 23
Personal timetable for MISS TAKE (204)
204 60 52284 11
Command list 6: Yellow Room - little boy
204 73 52297 183
Graphic data for animatory states 80-127 (UDG mask byte 3/8)
205 0 52480 37
Character buffer for ALBERT (205)
205 37 52517 23
Personal timetable for ALBERT (205)
205 60 52540 11
Command list 8: Science Lab - little boy
205 73 52553 183
Graphic data for animatory states 80-127 (UDG byte 4/8)
206 0 52736 37
Character buffer for BOY WANDER (206)
206 37 52773 23
Personal timetable for BOY WANDER (206)
206 60 52796 7
Command list 10: Kitchen - girl
206 68 52804 4
Data for staircase endpoint 206
206 73 52809 183
Graphic data for animatory states 80-127 (UDG mask byte 4/8)
207 0 52992 37
Character buffer for ANGELFACE (207)
207 37 53029 23
Personal timetable for ANGELFACE (207)
207 60 53052 7
Command list 12: Dinner hall - girl
207 68 53060 4
Data for staircase endpoint 207
207 73 53065 183
Graphic data for animatory states 80-127 (UDG byte 5/8)
208 0 53248 37
Character buffer for EINSTEIN (208)
208 37 53285 23
Personal timetable for EINSTEIN (208)
208 60 53308 7
Command list 14: Revision Library - EINSTEIN/little boy
208 73 53321 183
Graphic data for animatory states 80-127 (UDG mask byte 5/8)
209 0 53504 37
Character buffer for HAYLEY (209)
209 37 53541 23
Personal timetable for HAYLEY (209)
209 60 53564 7
Command list 16: Dinner - EINSTEIN/little boy
209 73 53577 183
Graphic data for animatory states 80-127 (UDG byte 6/8)
210 0 53760 36
Character buffer for ERIC (210)
210 37 53797 23
Lesson descriptors
210 60 53820 8
Command list 18: Walkabout - EINSTEIN/little boy/girl
210 73 53833 183
Graphic data for animatory states 80-127 (UDG mask byte 6/8)
211 0 54016 36
Character buffer for the bike (211)
211 36 54052 14
Random locations
211 50 54066 5
x-coordinates of the left ends of the classrooms
211 55 54071 5
x-coordinates of the left edges of the blackboards
211 60 54076 8
LSBs of addresses of ERIC-handling routines
211 68 54084 2
Random location
211 73 54089 183
Graphic data for animatory states 80-127 (UDG byte 7/8)
212 0 54272 36
Character buffer for the frog or mouse (212)
212 36 54308 14
Random locations
212 50 54322 5
x-coordinates of the right ends of the classrooms
212 55 54327 5
Blackboard identifiers
212 60 54332 8
MSBs of addresses of ERIC-handling routines
212 68 54340 2
Random location
212 73 54345 183
Graphic data for animatory states 80-127 (UDG mask byte 7/8)
213 0 54528 36
Character buffer for the stinkbomb cloud or BOY WANDER's pellet (213)
213 36 54564 14
Random locations
213 50 54578 5
x-coordinates of the leftmost seats in the classrooms
213 55 54583 5
y-coordinates of the top rows of the blackboards
213 60 54588 8
LSBs of addresses of ERIC-handling routines
213 68 54596 2
Random location
213 73 54601 183
Graphic data for animatory states 80-127 (UDG byte 8/8)
214 0 54784 36
Character buffer for water/sherry, plant, conker, desk lid or ERIC's pellet (214)
214 36 54820 14
Random locations
214 50 54834 5
x-coordinates of the rightmost seats in the classrooms
214 60 54844 8
MSBs of addresses of ERIC-handling routines
214 68 54852 2
Random location
214 73 54857 183
Graphic data for animatory states 80-127 (UDG mask byte 8/8)
215 0 55040 29
UDG reference table for the top-floor window when shut
215 32 55072 96
Font character bitmap widths for CHR$(32-127)
215 128 55168 128
UDG references for animatory states 0-127 at row 0, column 0
216 0 55296 29
UDG reference table for the top-floor window when open
216 32 55328 96
Font graphic data for CHR$(32-127) (pixel column 1)
216 128 55424 128
UDG references for animatory states 0-127 at row 1, column 0
217 0 55552 29
UDG reference table for the middle-floor window when shut
217 32 55584 96
Font graphic data for CHR$(32-127) (pixel column 2)
217 128 55680 128
UDG references for animatory states 0-127 at row 2, column 0
218 0 55808 29
UDG reference table for the middle-floor window when open
218 32 55840 96
Font graphic data for CHR$(32-127) (pixel column 3)
218 128 55936 128
UDG references for animatory states 0-127 at row 3, column 0
219 0 56064 17
UDG reference table for the drinks cabinet door when shut
219 17 56081 13
UDG reference table for the three cups (empty) on the shelf in the boys' skool
219 32 56096 96
Font graphic data for CHR$(32-127) (pixel column 4)
219 128 56192 128
UDG references for animatory states 0-127 at row 0, column 1
220 0 56320 17
UDG reference table for the drinks cabinet door when open
220 17 56337 5
UDG reference table for the cup (empty) on the shelf in the girls' kitchen
220 32 56352 12
Font graphic data for CHR$(32-43) (pixel column 5)
220 44 56364 20
Up-a-year tune data (segment 1/3)
220 64 56384 1
Font graphic data for CHR$(64) (pixel column 5)
220 65 56385 12
Theme tune data (segment 1/6)
220 77 56397 19
Font graphic data for CHR$(77-95) (pixel column 5)
220 96 56416 13
Up-a-year tune data (segment 2/3)
220 109 56429 1
Font graphic data for CHR$(109) (pixel column 5)
220 110 56430 9
Theme tune data (segment 2/6)
220 119 56439 2
Font graphic data for CHR$(119-120) (pixel column 5)
220 121 56441 6
Up-a-year tune data (segment 3/3)
220 127 56447 1
Font graphic data for CHR$(127) (pixel column 5)
220 128 56448 128
UDG references for animatory states 0-127 at row 1, column 1
221 0 56576 61
UDG reference table for the Science Lab storeroom door when shut
221 61 56637 57
UDG reference table for the left study door when shut
221 118 56694 5
UDG reference table for the leftmost cup (containing water) on the shelf in the boys' skool
221 123 56699 5
UDG reference table for the leftmost cup (containing sherry) on the shelf in the boys' skool
221 128 56704 128
UDG references for animatory states 0-127 at row 2, column 1
222 0 56832 61
UDG reference table for the Science Lab storeroom door when open
222 61 56893 57
UDG reference table for the left study door when open
222 118 56950 5
UDG reference table for the middle cup (containing water) on the shelf in the boys' skool
222 123 56955 5
UDG reference table for the middle cup (containing sherry) on the shelf in the boys' skool
222 128 56960 128
UDG references for animatory states 0-127 at row 3, column 1
223 0 57088 61
UDG reference table for the right study door when shut
223 61 57149 57
UDG reference table for the boys' skool door when shut
223 118 57206 5
UDG reference table for the rightmost cup (containing water) on the shelf in the boys' skool
223 123 57211 5
UDG reference table for the rightmost cup (containing sherry) on the shelf in the boys' skool
223 128 57216 128
UDG references for animatory states 0-127 at row 0, column 2
224 0 57344 61
UDG reference table for the right study door when open
224 61 57405 57
UDG reference table for the boys' skool door when open
224 118 57462 5
UDG reference table for the cup (containing water) on the shelf in the girls' skool
224 123 57467 5
UDG reference table for the cup (containing sherry) on the shelf in the girls' skool
224 128 57472 128
UDG references for animatory states 0-127 at row 1, column 2
225 0 57600 37
UDG reference table for the tree with no bike attached
225 86 57686 16
Addresses of closed door/window UDG reference tables
225 102 57702 10
Door/gate/cups/bike initialisation table
225 112 57712 8
UDG back buffer
225 120 57720 8
SRB bit translation table
225 128 57728 128
UDG references for animatory states 0-127 at row 2, column 2
226 0 57856 37
UDG reference table for the tree with the bike attached
226 86 57942 14
Command list 20: Assembly - EINSTEIN/little boy
226 100 57956 14
Command list 28: Girls' skool walkabout - MISS TAKE
226 114 57970 14
Command list 30: Dinner duty
226 128 57984 128
UDG references for animatory states 0-127 at row 3, column 2
227 11 58123 21
Number graphic buffer
227 40 58152 216
Temporary store for the part of the screen overwritten by a message box
228 0 58368 33
Command list 22: Top-floor classroom - MISS TAKE
228 40 58408 216
Buffer holding attributes and graphic data for a message box
229 0 58624 80
Keypress offset table
229 80 58704 42
Addresses of keypress handling routines
229 144 58768 11
Command list 32: Science Lab - BOY WANDER
229 155 58779 19
Command list 34: Science Lab - ANGELFACE
229 174 58798 15
Command list 36: Revision Library - ANGELFACE/BOY WANDER
229 189 58813 15
Command list 38: Dinner - ANGELFACE/BOY WANDER
229 204 58828 16
Command list 42: Walkabout - ANGELFACE/BOY WANDER
229 220 58844 18
Command list 44: Stalk HAYLEY - ANGELFACE
229 238 58862 14
Command list 88: Assembly - little boy
230 0 58880 33
Command list 24: Middle-floor classroom - MISS TAKE
230 40 58920 216
'Score - 0 Lines - 0 Hi-Sc - 0' box graphic
231 0 59136 15
Command list 26: Kitchen walkabout - MISS TAKE
231 15 59151 18
Command list 40: Assembly - ANGELFACE/BOY WANDER
231 40 59176 216
Back to Skool logo
232 0 59392 90
Addresses of command lists
232 96 59488 11
Command list 46: Blue Room - BOY WANDER
232 107 59499 19
Command list 48: Blue Room - ANGELFACE
232 127 59519 11
Command list 50: Yellow Room - BOY WANDER
232 138 59530 19
Command list 52: Yellow Room - ANGELFACE
232 158 59550 34
Command list 54: Write on the blackboards in the boys' skool - BOY WANDER
232 192 59584 27
Command list 56: Write on the blackboards in the girls' skool - BOY WANDER
232 220 59612 17
Command list 58: Blue Room - teacher
232 237 59629 17
Command list 60: Yellow Room - teacher
232 254 59646 17
Command list 62: Science Lab - teacher
233 15 59663 10
Command list 64: Walkabout - WITHIT
233 25 59673 4
Command list 66: Walkabout - WACKER
233 29 59677 4
Command list 68: Walkabout - teacher
233 33 59681 18
Command list 70: Walkabout - WACKER
233 51 59699 16
Command list 72: Assembly - WACKER
233 67 59715 7
Command list 74: Head's study - WACKER
233 76 59724 41
Command list 76: Close the gate and the door - ALBERT
233 117 59765 22
Command list 78: Open the door and the gate - ALBERT
233 140 59788 13
Command list 80: Assembly - teacher
233 153 59801 11
Command list 82: Blue Room - EINSTEIN
233 164 59812 11
Command list 84: Yellow Room - EINSTEIN
233 175 59823 11
Command list 86: Science Lab - EINSTEIN
245 46 62766 2
Command list used to make MR WACKER find the truant ERIC
245 48 62768 2
Command list used to make MR WACKER find and expel ERIC
249 0 63744 57
UDG reference table for the skool gate when shut
250 0 64000 57
UDG reference table for the skool gate when open
254 0 65024 112
Addresses of messages 0-111 (LSBs)
254 128 65152 80
Addresses of messages 128-207 (LSBs)
255 0 65280 112
Addresses of messages 0-111 (MSBs)
255 128 65408 80
Addresses of messages 128-207 (MSBs)